Projects
Godot EngineGDScript

Fallen Kingdom

Vampire Survivors-inspired arena roguelike built in Godot

Overview

Fallen Kingdom is a stylized 2D survival roguelike inspired by Vampire Survivors, built in Godot Engine. The player survives escalating waves of enemies, collects XP to unlock abilities, and chases increasingly difficult score runs in an arena-style loop.

Highlights

  • Implemented procedural enemy spawning with configurable wave templates and difficulty curves that scale with elapsed game time.
  • Built a modular XP and ability upgrade system, allowing new abilities to be added as self-contained scenes without modifying core game logic.
  • Designed a clean, minimalist HUD with a real-time damage number system and player health feedback that stays readable during dense enemy encounters.
  • Packaged and published on itch.io with cross-platform web export via Godot's HTML5 exporter.

Demo

Screenshots

Fallen Kingdom screenshot 1
Fallen Kingdom screenshot 2
Fallen Kingdom screenshot 3

Stack

Godot EngineGDScript